Hi! here are my ideas to improve the game and make it better I hope you like it and I preferred to make it a topic since it have big impact and worth a topic rather than post in my opinion. Also, if other members like to share my ideas and improve it then feel free
*Don't take the examples seriously it's just to give you the vision.
This goes for two routes:
1) The usual mono teams we know (Holy, Dragons, Nature etc..)
Holy Aura: Granted by having a full team of holy, Your heals are doubled.
Same goes for other classes with what it fits its theme.
2)The GROUPS! Yes!!
The Royal Knights: Use only The Royal Knights, Summon Examon every round (Examon will be like the special support and it will not be as 7th member)
Ten Legendary Warriors: Use only Ten Legendary Warriors, Summon Lucemon Falldown Mode for a few rounds.
X Antibodies (there is a better name I'm sure): Use only Digimons with X Antibody, insert a reward here
Vampires: Use only Vamdemon and its species, insert a reward here Summon Apocalymon?
Dramons : ^Same idea.
Adventurers 01 / 02, Savers or Tamers etc...: Use Digimons from a specific series (Good or Bad). Insert a reward here.
Broken x''D: I got to say this is the one of the easiest (can be hard tho) and disgusting rewarding
Use only Digimons that had at least one LB (easy) / Use only MLB Digimons (hard).
Got the idea?
Di (Two mixed classes synergy)
HolyFire: Using only Holy and Dragon types will reward you with this ability or call it whatever you want. Let's say it will grant you this, For example: Every fourth successive combo (stacking) the next heal will deal damage.
DarkFlame: Using only Dark and Dragon types, Every fourth successive combo (stacking) damage your team for huge amount of damage toward enemies.
Lel I used Dragon twice as example but that what I have in my mind the important thing is the idea and I back it up with examples. Here is another example: Civil War for Holy and Dark teams xD
Why doing this in the first place?!
It would make the game more beautiful, categorized and encouraging.
It will reward the players who done this because it's not easy to build this kind of teams it takes time and effort.
''Items that can be equipped to give you bonuses in your battles.''
Examples: Cards of an character, Crests, Digivices, Weapons (Swords before) and Shields etc
In item section every player able to equip each of the 5 above
Cards: Characters should be protagonist human being or evil, they increase the main stats to specific class or general.
Crests Grant Agility or special effects for the player.
Chosen Ones: Give Digimons the ability to gain Exp in fights. Logical, right?
Seven Great Demon Lords: Not sure what it gives but these lords have it.
Digivices Don't really know what it should do.
Weapons Only increase attack. Examples:
(*Google: digimon with swords / digimon with shield)
Grey Sword (Omnimon's): Increase Red Digimons' attack by 5%.
Garuru Cannon (Omnimon's): Increase Blue Digimons' attack by 5%.
Shields Only increase defense. Examples:
Brave Shield (Wargreymon's): Start your battles with 100 shield.
Aegis (Dukemon's sheild): Increase Blue Digimons' defense by 5%.
EDIT: Swords limited the concept of items so Weapons would be way better in general
Items would be perfect for Daily login, Events, PVP. Also, it will make Digimoney packs more better rather than known bonuses like sp tickets and floppies!!!
Counter Strike: 50% to return the next incoming damage.
Heal Convert: The next heal combos will shield your team instead. (Aren't you sick from the Rainbow combos? time for Brownie combos )
All In: Activate all other skills randomly. (probably OP)
Passive skill (*Updated)
An idea and it is well-known in games. A skill without a counter to be activated. maybe it would fit as a the ''Team rewarding'' that i mentioned above. Anyway there was a passive skill being in my mind for too long and it's overpowered: Heal combos shield your team instead of healing. Done a balanced once above ''heal convert'' If you wonder what is shield it make you sustain incoming damage.
Skills Changer (P): Switch between the Main Skill and the Leader skill for all your digimons. (Probably the best skill ever, you can build your team around it)
Iceberg (P): Heal chains will shield your team instead of healing.
Awesome! (P): Doing an Awesome combo will do 2.5% instead of 1.5%.
Great! (P): If you left with 3 cards and 2 of them are the same, this digimon will complete it.
Frenzy (P): If other digimon killed an enemy with a skill, reset its skill.
Execution (P): 5 Successive combos will kill a random enemy.
Cool stuff, huh? motherfu*king brainstorming : P
The idea is to kill # (1000?) of each class and each mission will reward you with a part of a powerful Digimon until you collect the 5 parts to make him (7*?)
and this is normal because most of mobile games do this.
Finally, this is my way to say thank you as a free player and the game deserve this care and value.
Sincerely, LittleOgre : )