Posting here since this is an original thread. everyone, please keep limit breaking post to this thread only.
ive spent a few days limit breaking different digimon and these are set reduction points for each skill and the limit break they reduce at. anyone can confirm on each or add ones i dont have. this will help you see what a skills final reduction will be. based on the speed of the digimon they will have different end results being 2 turns, 3 turns, 4 turns, ect. once a digimon is fully leveled every reduction is by only 1 turn.
change all (red, blue, green, brown, yellow, purple) cards in (red, blue, brown, yellow, purple) cards / 2nd, 4th
reduce the damage received by half / 1st, 3rd, and 5th
increase the value of all cards by 2 / 2nd and 4th
increase the incidence of wild cards / 2nd and 4th
inflict a (small, medium, large, huge) amount of damage to all enemies / 2nd and 4th
(small, medium, large, huge) increase in the attack power of all alies / 2nd and 4th
change the value of all cards to 9. / 1st, 3rd , and 5th
only (blue, red, green, brown , yellow , purple ) cards will appear next / 1st, 3rd, and 5th
inflict a large amount of damage and restore the same amount of hp / 2nd and 4th
replace all cards from your current hand. High probability to get (blue, red, green, brown, yellow, purple) cards. / 2nd and 4th
reduces the damage received to 1. / 2nd and 4th
restore a large amount of your hp / 2nd and 4th
restore all your hp. / 2nd and 4th
@Noy i would just add this to your skill turn portion. its not needed to know what every digimon skill turns at with this. its 100 times simplified.