Suggestions that have been sent this week!
Trade system suggestion
Another one! But seriously you can make so much money on this! If we are able to trade LR for LR only and trade costing 3000 DM per copy people would still do that! Even a casher said he would buy extra LRs to make giveaways for those who collected DM by saving up.Put any price and Im sure people would still do it.
Limit break mon/item
An item or digimon that can be used to limit break a digimon instead of having to get a copy of it.
- make it smaller for p2w LRs (reduce the cost to get 6 of both by about 20-30% so more people are likely to buy them)
- reduce the drop rate of the food in DM eggs
- give all SP+ Digimon proper EXP yield when using them to Digifuse
Bigger DM packs!
Higher Digimoney cost for players who spend $350 and don't like seeing 100 transactions on their bank statements. There's even sites you can work with to make this %100 easier like ProBiller. The following cash options i'd suggest in addition to what we already have are,
I'm not sure about everyone but I spend over $2,000 a month on games. I hate the hassle of buying small packs so many times. Especially since higher packs essentially give better bonuses anyway. I like more bang for my buck.
Yes, I will keep suggesting this till it one day happens. This is literally the only game I play (And that's a lot) that doesn't have an in game chat system implemented. You can't give me one bad reason I won't argue with that this shouldn't happen.
Just being able to talk to players in game during events and just throwing down is literally the best feeling in the world. #BooomKilling#IT
Just being in game playing and not being able to do anything but play the game is already making me want to go play another RPG game lol
Automatic level-up every ten levels in the training zone
I do play the game a lot, but let's be real, having to log in every few minutes, especially when you're working/studying/etc. can be very time consuming. So here's what I thought: since getting an automatic level-up per se might lead to insanely fast growth for everyone and easy overpowering for users who might not even open the game in months, maybe the solution would be to get them to level up automatically until they reach level 10, 20, 30 and 40. This way players would still be forced to check the training zone manually every now and then but at the same time you don't have to check frantically every time you have a low-levelled mon farming up in there just to push a button - to me that's the most frustrating part, because even during the middle of playing, let's say, Tower, you'd want to get out and check the status of your mons so that you don't lose too much time having them stuck with the level up button to push. I'm currently working hard to get a decent PVP team running and I need some mons to level up quickly. I play a lot during the day and I'm sure most of you do as well, so this might sound relatable to some of you. Again, this is just an idea, maybe hoping for too much?
Guilds / Clans
I've read some other threads where other players suggesting this but very bad cons to it. Like people only playing with their guilds and only having them as friends? Ughhh Yeahhhh, Thats the whole point about guilds. Just #Recking other guilds. And guilds usually only consist of max 30 members on many games and each person can have literally almost 100 different friends depending on your level. So only friending people in your guild is just silly.
Guilds open up sooooo many options in the game. Guild wars, competition, Guild bonuses (different discussion), GUILD CHAT, diversity, and ultimately bring in more of that green ($$$$) for the game itself. I will literally code this myself for you..
Trade system suggestion 2
The most unlikely but literally the most argued about. #Trade system. Yes there are many cons you can argue about for trading. And yes I've seen the many post already suggesting and yes I've already suggested this a long time ago.
So basically , Yes. Who doesn't want to trade there hard worked for extra copies of cards you have gotten either in PvP, GSP, DM eggs, Tower (which is awesome by the way), and flash event. I have copies of cards that I wish I could just give away for nothing to people for gods sake.. I've even tried talking to devs to gift them to people but they told me respectfully no. I'm a giver, I would give my life to a game that allows me to give people what they want/need.
Everyone can talk this down. But in the end when it happens you wont regret it. you'll be on all day just trading. And for people who play for free this is a chance for them to get cards they else wise couldn't achieve in DM packs. Is that fair? Absolutely, This game is the #1 I've ever played that cares more about the free players than the paying players.
Before everyone starts saying no and giving reasons. I already know them all. But understand everything and anything is possible with the correct steps and plan. You dont go to war without reasons and you dont start a fight without a plan.
Fate for cards
Fate is additional bonuses a card can get if certain cards are in a party or owned. Like owning all the royal knights can give a +25% attack and +25 def. Using a full mono team can give +15% attack and def. Owning any card s that's on that cards fate will give bonuses to the card using
Change 8* and 7* level DM Digi-eggs mons (last two rows and a half) more frequently
This has been on my mind for a while now, and I think even non-paid users should have a BLB VictoryGreymon by now - it's been there for a long long time. Also having level 6* and 5* mons as paid prizes feels a little lackluster - maybe just ditch Angewomon and make her available somewhere else? Like a trial island maybe? This is mainly to make space for other mons not available through other means, even if not super rare.
Make some previously seasonal event-only mons available through Green Tickets/FPs
As it was already done for WereGarurumon SP and LadyDevimon SP from a previous event (Halloween maybe? not sure), it'd be nice to have a chance to get some easter mons or other special ones (e.g. I still miss one copy of that cool Imperialdramon DM SP+ from that Imperialdramon vs Vikemon event from a few months ago...or maybe a few Bancholeomon SP's from that very same event) through FTP digieggs (friend points, green tickets). After all it's only just a matter of completing a BLB that's been sitting there for a while...
Create a stationary island-trial where once a day/once a week you can get previously event-exclusive capacitators
I'm sure this has happened to at least some of you a few times. There have been occasions in which I'm just a few capacitators away from BLB'ing a Digimon but alas, the event ends just when you were about to get the last ones. It would be nice to have access to, say, a handful of these capacitators (say, 15? 20 maybe?) after completing a trial featuring random mons, like some sort of "mystery house" thing where you get to select a prize out of three choices at the end. The prize would of course be the said amount of capacitators you'd need to BLB a mon for an event that has just ended or maybe you have kept in your boxes for a while. This is just a rough idea, but I thought it could be fun to try such a thing
Justimon "Arms" event
Something like Justimon King + 3 Blitz frags/Crit Frags/Accel frags to get an God+ Justimon: "Arm type" and Justimon + Accel/Blitz/Crit Crystal + 100 event caps to get a non LB able Sp advanced form
Maybe make the same that was done with the flash event tickets and create a 2017 FP eggs... add some old fokes wanting new love: Renamon, Guilmon, Gomamon, Agumon with gloves(you know, the one that evolves into geogreymon), Dorulumon, Gotsumon, Betamon, Impmon, Chumon, Terriermon, Falcomon, Monzaemon... And those are all common to rare at the top of my head now... theese digimons exist already in game, so no need to create them...
I have like, 200 k FP waiting to be used... i know, they are free, so they take longer to be updated, but come on... last update on FP put the old FE mons there... which is nice for newer players, but older players already had them BLB...
One game handled rune problem so nicely, that runes are not a problem!
Every digimon would have 2 slots of its own color,and 3 other color slots but without the opossing color,the color that he is weak to. Some "special" mons would only have 5x slots of their own color.
Highandromon SP rune slots: Blue - Blue - Red - Purple - Yellow
Ancientmermaimon SP+ rune slots: Green - Green - Blue - Purple - Yellow
Seraphimon SP rune slots: Yellow - Yellow - Red - Green - Blue
Belialvamdemon SP rune slots: Purple - Purple - Purple - Purple - Purple (the "special" mon example)
Let us see top 50:100;250;500;1000;5000; both tower and pvp without needing friends and hopefully be lucky for then to be close to the number
A "collect all" button for the daily missions tab, or the mission tab in general
Add Beelz LR in gsp tickets because you totally rekt his pvp seasons
"This digimon can be found in insert event/stage/ticket type here" in wiki
Replace ingot rewards for clearing pvp lists with runes of appropriate level.
Replace the "upgrade # rarity race digimon" daily mission rewards for runes instead bronze floppy
DIGIMON BUFFS/NERFS/EVO LINES REQUESTS
Rosemon Burstmode God+
Looking at its evolution requirements its stats are ridiculous, also its skills are useless at the time you're able to obtain it, what I mean is, if the player is going to spend an one time in game item in a digimon that also requires 10 to 20 level materials and then again but assorted she could at least have a solid 500 medium stats focussing on support and a skill like small increase the defense of all allies as 3 turns skill.
Yggdrasil really needs a buff. His instantly kill 1 enemy high chance leader skill.
For one. If you don't nuke the field with the 5k, then the skills are essentially worthless cuz almost kill all enemies to then kill just one maybe? But I suppose there is no truly getting around that.
The real issue is it sucks. I never have even considered using his as a leader. But for two. Since we have The X-Antibody mons or more exactly omegamon X with the same skill set except for everyone. He should be allowed to match.
Don't get me wrong, I think the X-antibody being a bit tougher is neat but a SP+ matching an LR because he is well X okay. But being superior? Hax! lol.
And now we are getting Blackwargreymon X with 2(maybe one? I doubt it) of the same skill as a main skill? Now an SP is out classing him.
I am fine with the SP and SP+ being good. But Yggdrasil was the annual event that was like amazing! He shouldn't be this bad by comparison.
The same issue applies tot he dark one. Lets see them being useful!
Edit: Oh crap. X mons do have a weaker chance lol. Okay guess that kind of invalidates my point. Except for one thing.
High chance to all feels so much cooler than very high chance to one.
Please save the tree god still. I have never considered him as a leader because of this weakness. He derserves a chance to shine!
Actually Seraphimon's stats are proper for its rarity and its skill speeds are proper too, but what I'd like to suggest is to swap its "Inflict most damage to one enemy" skill for "Inflict medium damage/big damage to all enemies" as Seraphimon in other medias actually uses mass attacks, not foccussed ones, it may be an odd request but i felt like airing it out hehe
- LR runes in wiki dont have LR on the hex
Hope they implement some of these