Rune Convertion (the easy way): Wololo!
Now, something we all agree on, is the fact runes need a little improvement. This suggestion's objective is to make the runes a little more usable regarding an aspect i have found to be anoying: You can only place runes of a certain color on digimons of the same color...
What way is there to make proper rune color convertion then? Well, my idea is to use the Digivolve option. No need for extra designs or new sections/zones for the game.
What i suggest is simple: lets say i have a green God rune (6 star), and i reaaaally, reaaaaally need a dark one, then, on the evolution list of said rune i would find: green God+ rune(same as now) and other 4 God runes wich are the other 4 colors...
When i pick the color i need (in our scenario, Dark) the digivolve menu shows up and ask us for the material required to digivolve, in my suggestion, the required material is, AND SHOULD ALLWAYS BE NO MATTER THE RARITY OF TRANSFORMED RUNE, 5 common runes of the desired color, again, in my scenario, 5 dark runes. Once evolved, the rune Re-Creates with the new color (so yes, you can lose or win some stats, but you will loose 1 point per stat only, or win the same thing) . No caps, no rarer rune, no new hard to get item, just 5 common runes of the desired color.
- Easy to make
- no need for extra designs or add something to the already crowded UI of the app
- Gives a reason for older users to use their FP in order to find the material they need
- Faster Rune progression for old and new players, allowing you to suit the runes to your team and not the other way around, where you suit your team according to your runes
- Bits required: I have no idea how the amount of bits in evolution work, but its an small con vs a giant improvement